
Choco Milk Scramble
(WARNING: If the browser version does not run properly due to WebGL or device compatibility issues, please try the downloadable Windows build instead.)
A short, silly action fight about scrambling over the last bottle of choco milk. You are small. The dog is big. And that choco milk is not going to win itself back.
The dog has the size advantage; brute force is not going to cut it. But maybe you can use that spinning footwork of yours to your advantage.
Dodge incoming attack patterns, wait for openings, and use spin techniques to slip past the dog’s pressure and turn the fight in your favor.
Features
- Short fighting gameplay from start to end
- 2nd phase fight
- Hand-drawn 2D visuals
- Dodge-and-punish combat
- Frame-by-frame animations
Controls
- Use WASD or the Arrow Keys to dodge incoming attacks.
- Press Space to attack when there is an opening.
- Press Esc or P to pause the game
Credits
- Min - Developer / Programming / Animation
- Veryfunctional - Art / Animation
- Cole Traut - Music / SFX
- FieryFork- SFX
Made with Godot Engine
Additional Sound Effects:
- 効果音ラボ / SoundEffect Lab
| Updated | 11 hours ago |
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Authors | Min, Veryfunctional, Cole Traut, FieryFork |
| Genre | Fighting |
| Tags | 2D, Cute, Hand-drawn, Indie, jam, No AI, Short, Singleplayer |
| Content | No generative AI was used |
Download
Download
Choco Milk Scramble - Windows Build.zip 76 MB







Comments
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LOVED THIS SO MUCH!!! AMAZING GAME! just hen I tought I won The second phase was such a surprise! great game!!
Very cool game! The art is absolutely gorgeous, and the character designs have a lot of personality! It reminds me a lot of the game Bonnie's Bakery, if you're familiar. Overall, the game is very pleasant to look at. I also really like the SFX, especially the one used for the dog. The music fits well too. As for the gameplay, it's simple but challenging, especially in the second stage. Although the first stage gets a bit boring and feels slow once you get used to it. But that's the only critique I have. Good job!